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MRTBattleRoyale

A complete Battle Royale minigame for Paper servers: solo, duo and squad matches with a shrinking zone, skydive deploy, loot chests and airdrops, a gulag for a second chance, knockdowns, events with their own leaderboard, and a setup that is done almost entirely from in-game menus.

Get it on Modrinth Install it


Where to start

  • Installation


    Requirements, first start and how to update safely.

    Installation

  • Your first arena


    From an empty map world to a playable arena, with the chat guide or the setup GUI.

    Your first arena

  • How a match works


    Queue, deploy, zone, loot, gulag, deathmatch and the end of the match.

    How a match works

  • Events


    Tournaments of several matches in a row, with a map rotation or a random draw, points and prizes.

    Events

  • Commands & permissions


    Every command under /br, and the permission each one needs.

    Commands

  • Placeholders


    PlaceholderAPI placeholders for TAB, scoreboards and holograms.

    Placeholders

Features at a glance

Modes Solo, Duo and Squad, with parties that queue together
Deploy Fixed spawns, or a skydive with one or more launch points
Zone Configurable phases, damage, a moving zone and a particle wall
Loot Loot tables, per-player or full chest spawning, refills, a sound near full chests, airdrops
Gulag 1v1 duels to get back in, parallel arenas, kits, an anti-AFK rule
Teams Knockdown & revive, team colours, teammate glow (with ProtocolLib)
Spectators A camera that follows the players still alive
Events Registration, event lobby, rotation or random map draw, points, prizes, schedule
Server Hub items, arena menu, NPCs and signs, separate BR chats, plugin-managed scoreboards
Progression Stats, levels, coins, a cosmetics shop and leaderboards (SQLite or MySQL)

Compatibility

Paper 1.21.4 – 1.21.11 and 26.1 / 26.2, Java 21. Optional: PlaceholderAPI, ProtocolLib, Citizens, Multiverse-Core.